X-Saber Uruz (Duel Terminal:Order of the Warlords)

{| Large feral beast, chaotic good

Armor Class 15 (Plate Armor) Hit Points 85 (10d10 + 50) Speed 40 ft. climb 40 ft.

Saving Throws Dex +8 Skills Perception +4 Senses blindsight 30 ft., passive Perception 7 Languages common; Challenge 5 (1400 XP)

Ambusher. The X-Saber has advantage on attack rolls against any creature it has surprised.

New Moon Hunters. The X-Saber has advantage on attack rolls against a creature if both the creature and The X-Saber are in total darkness. Dim or bright light, including that of the full moon, prevents this advantage.

Nimble Escape.The X-Saber can take the Disengage or Hide action as a bonus action on each of its turns.

Mind Labyrinth. The X-Saber has advantage on saving throws against being charmed, and magic can't put The X-Saber to sleep.

ACTIONS
Multiattack. The X-Saber makes four attacks.

Resist (Recharge 5). The X-Saber creature ends one condition on itself.

Dual blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage
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