Mist Valley Apex Avian (Duel Terminal:Order of the Warlords)

A bird known for summoning storms normally with lightning to follow it. {| Large aberration, neutral good

Armor Class 20 or less greater than 14 (Natural Armor) Hit Points 95 (10d10 + 50) Speed 40 ft. fly 60 ft.

Saving Throws Dex +6 Skills Perception +4 Senses blindsight 30 ft., passive Perception 7 Languages common; Challenge 5 (1400 XP)

Dive Attack. If The Mist Valley is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 8 (2d6) damage to the target.

Keen Sight. The Mist Valley has advantage on Wisdom (Perception) checks that rely on sight.

Limited Telepathy. Using telepathy, The Mist Valley can magically communicate with any other The Mist Valley’s within 60 feet of it.

Ambusher. The Mist Valley has advantage on attack rolls against any creature it has surprised.

Natural Acrobat. The Mist Valley has advantage on any Dexterity (Acrobatics) check.

Pack Tactics. The Mist Valley has advantage on an attack roll against a creature if at least one of The Mist Valley's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS
Multiattack. The Mist Valley makes two attacks: one with its claws and one bite attack.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 2) piercing damage, plus 4 (1d8) damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 2) slashing damage, plus 4 (1d8) damage.

Deafening Screech. The Mist Valley screams a deafening noise in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or be deafened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Summon Air Elemental (1/Day). The Mist Valley summons an air elemental. The summoned elemental appears in an unoccupied space within 60 feet of its summoner and acts as an ally of the summoner. It remains for 10 minutes, until it dies, or until its summoner dismisses it as an action.

LEGENDARY ACTIONS
The Mist Valley Apex Avian can take 1 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Mist Valley Apex Avian regains spent legendary actions at the start of its turn. if none delete

Shift. The Mist Valley expends 3 magic points to cast misty step (Misty Step Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.)
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