X-Saber Pashuul (Duel Terminal:Order of the Warlords)

The "X-Sabers" fought bitterly against the "Worms", who outnumbered them. "Pashuul" lost parts of his body in battle, but he replaced them with artificial limbs and returned to the battlefield despite his wounds. {| Large feral beast, chaotic good

Armor Class 15 (Plate Armor) Hit Points 106 (10d10 + 50) Speed 40 ft. climb 40 ft.

Saving Throws Dex +8 Skills Perception +4 Senses blindsight 30 ft., passive Perception 7 Languages common; Challenge 5 (1400 XP)

Ambusher. The XX-Saber has advantage on attack rolls against any creature it has surprised.

New Moon Hunters. The XX-Saber has advantage on attack rolls against a creature if both the creature and The XX-Saber are in total darkness. Dim or bright light, including that of the full moon, prevents this advantage.

Nimble Escape. X-Saber can take the Disengage or Hide action as a bonus action on each of its turns.

Mind Labyrinth. The X-Saber has advantage on saving throws against being charmed, and magic can't put The X-Saber to sleep.

ACTIONS
Multiattack. XX-Saber makes two attacks.

Resist (Recharge 5). The XX-Saber creature ends one condition on itself.

Longsword. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) slashing damage.
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