Shadow of the Six Samurai-Shien (Duel Terminal:Order of the Warlords)

{| Large humanoid, neutral

Armor Class 19 (Plate Armor) Hit Points 106 (10d10 + 50) Speed 40 ft., climb 40 ft.

Saving Throws Dex +9 Skills Perception +4 Senses blindsight 30 ft., passive Perception7 Languages common; Challenge 10 (5,900 XP)

Frightful Presence. All enemy creatures within visual sight of this creature must make a DC 14 wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the heartless' Frightful Presence for the next 24 hours.

Turn Immunity. The Samurai is immune to effects that turn undead.

Ambusher. The Samurai has advantage on attack rolls against any creature it has surprised.

Nimble Escape. Samurai can take the Disengage or Hide action as a bonus action on each of its turns.

ACTIONS
Multiattack. The Samurai makes three attacks.

Resist (Recharge 5) creature ends one condition on itself.

Kitana. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 17 (2d8 + 4) slashing damage.
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