Trishula, Dragon of the Ice Barrier (Duel Terminal:Order of the Warlords)

Awakened from its slumber, the oldest and strongest dragon, Trishula, rages out of the control of the Ice Barrier. In the end, it froze over the entire planet, causing time to stop on the planet.

{| Large elemental, neutral good

Armor Class 18 (Plate Armor) Hit Points 115 (9d8 + 5) Speed 40 ft.Climb 10ft. fly 40 ft.

Saving Throws WIS +8 Senses blindsight 30 ft., passive Perception Languages common; Challenge 15 (13,000 XP)

Frozen Camouflage. The Ice Barrier has advantage on Dexterity (Stealth) checks made to hide in icy terrain.

Ambusher. The Ice Barrier has advantage on attack rolls against any creature it has surprised.

Keen Smell. The Ice Barrier has advantage on Wisdom (Perception) checks that rely on smell.

Ice Walk. The Ice Barrier can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

ACTIONS
Multiattack.The Ice Barrier makes four attacks two claw and two bite attacks.

Claw. +5 to hit, reach 5 ft., one target. Hit: 7 (4d4+3) slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d8 + 3) piercing damage, plus 2 (1d4) cold damage.

Cold Touch (Recharge 4). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 16 (4d6 + 2) cold damage.
 * }