X-Saber Urbellum (Duel Terminal:Order of the Warlords)

A master of the same school of dual-wielding as "Sozua". He's skilled in cool, calm, and collected tactical theory. {| Large feral beast, chaotic good

Armor Class 17 (Leather Armor) Hit Points 105 (10d10 + 50) Speed 40 ft. climb 40 ft.

Saving Throws Dex +8 Skills Perception +4 Senses blindsight 30 ft., passive Perception 7 Languages common; Challenge 5 (1400 XP)

Ambusher. The XX-Saber has advantage on attack rolls against any creature it has surprised.

New Moon Hunters. The XX-Saber has advantage on attack rolls against a creature if both the creature and The XX-Saber are in total darkness. Dim or bright light, including that of the full moon, prevents this advantage.

Mind Labyrinth. The X-Saber has advantage on saving throws against being charmed, and magic can't put The X-Saber to sleep

ACTIONS
Multiattack. The XX-Saber makes four attacks.

Resist (Recharge 5) The XX-Saber creature ends one condition on itself.

Dual blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) slashing damage.
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